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My Entry for the Crash Micro Action Compo 7

Criteria - game has to be written in BASIC and based on a sample piece of code supplied in that issue.  

Goto here to purchase the magazines 

https://fusionretrobooks.com/collections/crash-magazine

Quest for the Sun

 * My take on the Letter Quest game by Quang DX for the Crash #7 compo entry

You mission should you choose to accept it:

Take part in a 5 race challenge starting at night and running through to the morning.

Each race gets progressively more challenging.

The Aim:

Win each race in the fastest time.  

The overall winner will be the one that wins at least 3 out of the 5 races.

If there is a draw on number of races won, then the times will be taken into account, and the combined overall lesser time will be the winner.  

If both races and time are also a draw, then the whole race will be considered a draw.

Controls:

You can choose from the following input methods 

QAOPM (only available for Player 1)

Kempston 

        Sinclair 1

        Sinclair 2 

You can choose to play against the Computer AI car, or a second player.

Press 1 to change player 1 controls

Press 2 to change from CPU AI to player 2 controls

Press L to change level difficulty.

Game:

Match your movements to the indicated actions at time the action event passes through your marker

You will notice on each race, you are given three spanners, highlighted on the grass verge by your lane;

Use these spanners to throw a spanner into your opponents lane to make them spin out and miss the opportunity to move.

Have fun....


Download

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Click download now to get access to the following files:

QuestForTheSun.z80 17 kB

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